Featured Artists

James Clyne

Overview
James Clyne attended the University of California at Santa Barbara where he studied Fine Art and Painting. Eager to focus on design, he attended Art Center College of Design as an Industrial Design major focusing on entertainment design. Clyne began his professional career designing creatures, characters, and environments for gaming companies such as Sega, Activision, and Pulse Entertainment. Wanting to expand his work in entertainment design further, James began consulting as a concept artist and storyboard artist for special effects houses such as Digital Domain and Rhythm and Hues.

His early work in film began with Terry Gilliam's Fear and Loathing in Las Vegas. Soon to follow were Instinct, Titan A.E., Mission to Mars, Galaxy Quest, Mystery Men, A.I.: Artificial Intelligence, Minority Report, The Polar Express, and Troy, for which he provided conceptual designs for environments, sets, props, matte paintings, and vehicles.

Joseph Cross

Overview
A concept artist and designer originally from Berkeley California. Now a senior concept artist at Bungie in Bellevue Washington.

 Cornelius Dämmrich

Overview
Born in 1989 behind the Berlin Wall, what makes me kind of a real-life wildling. Years after the fall of the Soviet Union, my mother and I moved to West Germany where I grew up and went to school. Today I live in Cologne and work as a freelance 3D Artist. I create 3D environments with a combination of various 3D programs. Since I'm not a character modeler, you will sparsely find any humans or animals (with a few exceptions) in my work. All you will find are signs of life: Remainings of activities, scratches or marks of somewhat dealing with its surroundings. Sometimes I try to change this, sometimes I don't. I love movies and watch a lot of them. I also admire several composers and musicians like Trent Reznor and Clint Mansell. Movie soundtracks have a huge influence on me and often take part in the process of creating images and artworks. Earned a Bachelor of Arts in Media Design at the MHMK College in Cologne. For my work I've received several awards—such as the CGChoice Award—and have been published in several books and magazines.

Simon Stålenhag

Overview
I'm an artist based in the countryside outside of Stockholm, Sweden. I've been involved with a lot of different projects, ranging from films, commercials, and book covers to art directing and concepting for video games. I'm also the second half of Pixeltruss (the other half being Tommy Salomonsson), who recently released the 16-bit platformer Ripple Dot Zero.

Michal Klimczak (Shume)

Overview
Michal Klimczak was born October 4, 1979, in Kraków , Poland.
In 1999 he began studying at the
Cracow University of Technology. He has no artistic training and is completely self-taught. He is inspired by the work of Zdzisław Beksińki, Allan Lee, HR Giger, and Michal Karcz. He is currently working as an interior designer in an international corporation.

Andrée Wallin

Overview
Concept artist and producer working mainly with commercials and films with an expertise in concept/pre-vis art as well as high-end promo art such as movie posters, magazine covers, and billboards. Clients include Universal, Warner Bros., Disney, Digital Domain, MPC, Blur, Legendary Pictures, etc.

Categories
Concept Designer / Film / Gaming / Sci-Fi / Fantasy

URL
andreewallin.com

Jason Park

Jason Park is an LA based concept illustrator and background designer specializing in sci-fi and futuristic art. A lifelong Transformers fan with over fifteen years of concept art experience, Jason won a 2013 Emmy Award for Outstanding Individual in Animation for his work on "Transformers Prime." Jason has also done concept illustrations for a variety of other projects in the animation and video game industries for a wide range of clients including Warner Bros. Animation, Sony Pictures, and EA.

Steve Thomas

Steve graduated from the University of Ohio's Visual Communications school with a degree in informational graphics and page design. Before becoming a freelance illustrator/graphic artist, he worked for newspapers creating graphics and illustrations for 14 years.

Today, Steve tries to come up with new and interesting ideas for illustrations. His love for vintage poster, propaganda and product art from the early 20th century and an interest in retro-futuristic art from the mid-20th has fueled the Space Travel series which continues to grow. Steve has also created artwork under such licenses as Star Wars, Disney, Fox, Star Trek, Hasbro, The Muppets, and Marvel.

Mike "beeple" Winklemann

Beeple is Mike Winkelmann, a graphic designer from Appleton, Wisconsin, USA. His short films have screened at onedotzero, Prix Ars Electronica, the Sydney Biennale, Ann Arbor Film Festival and many others. He has also released a series of Creative Commons live visuals that have been used by electronic acts such as deadmau5, Taio Cruz, Tiësto, Amon Tobin, Wolfgang Gartner, Flying Lotus and many others. He currently releases work on Flying Lotus' Brainfeeder imprint.

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